Обо всем или Game over for USA by HunterHunter

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70 вещей, которые должен знать хантер

Автор: Ростар , 19 августа, 2020 в Охотник

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Game Over

A Game Over occurs when, for some reason or another, the player cannot access a Red Room in Welcome to the Game, which is the primary goal of the game.

List of Game Overs Edit

Time Up Edit

The player only has 30 in-game days to find the Red Room. After that, all Red Room services are permanently cancelled. It is unknown how long an in-game day is, and the player can lose several days if they fail certain Hacking mini-games.

Kidnapped Edit

If the player fails at hiding from the Kidnapper with the Light-Switch after he breaks into their house, he’ll forcefully capture them, instantly ending the game.

Killed Edit

If the player fails at keeping the Breather out of their house by holding the door shut, he’ll sprint into the room, cackling, before gutting them with his knife.

Gallery Edit

A Game Over only occurs in The Waiting Room when the Executioner finds and knocks out the player with a punch to the nose.

This is either because he caught onto their attempts at escape, or because 3:30 AM hit.

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A Game Over occurs when, for some reason or another, Clint Edwards cannot save Amelea in Welcome to the Game II, which is the primary goal of the game.

List of Game Overs Edit

Time Up Edit

If Clint fails at tunneling to the Shadow Web by 4 AM, his investigation is a failure and Amelea is doomed to get tortured to death by The Prey.

Killed Edit

If Clint fails at evading Noir or The Breather, they’ll violently murder him. The woman of the Noir couple bludgeons him to death with a hammer, while the Breather shanks his chest and neck to pieces with his kitchen knife.

Assassinated Edit

If Clint fails at evading Lucas Kumiega, he’ll blow his brains out with a silenced pistol, completing his contract.

Arrested Edit

If Clint fails at evading the Police, a couple of SWAT officers will raid his apartment, flashbang him, and arrest him, or just jump and wrestle him to the ground in the stairwell if he’s not home.

Disappointed Edit

If Clint fails at marking a woman’s apartment door in time after his «business proposition» with the Doll Maker, he’ll jump him in the hall or in his room, hoist him up by his neck, and shank his gut to pieces with his serrated knife, dropping his mangled corpse back to the floor.

Обо всем или Game over for USA by HunterHunter

Monster Hunter World finally arrives on PC this month, and the console version has seen some decent discounts recently as well, so I’m sure many of you hunters will just be picking up the game for the first time. While World is by far the series’s most accessible entry to date, there are still plenty of things the game doesn’t tell you up-front, or that you might miss amongst the veritable flood of information there is to take in early on.

So here are my Top Ten Hot Tips for new hunters! If you have any hot tips you think should be on this list, be sure to leave a comment with your suggestions. Let’s get to it!

Monster Hunter World features fourteen different weapon types, and each of them has a distinct feel and playstyle. Even weapons which might at first seem similar, such as the Lance and Gunlance, often end up feeling quite different once you take them out into a hunt. You are given a basic version of each weapon straight off the bat, and the early upgrades can be made pretty cheaply, so it’s worth testing out as many as possible before you get to the later game.

Spending a little time in the training room or going on a hunt or two with each weapon could completely win you over to its style. For example, for the longest time I didn’t see why anyone would be interested in playing with Sword & Shield. Then I gave it a fair shake and it’s since become one of my very favourite weapon types in the game. Remember, too, that the game provides a movelist at all times in the top right which updates on-the-fly, helping you to remember which attacks are which when you’re trying something new out. So give everything a go — you might be surprised what takes your fancy!

Visiting Astera’s Canteen offers you the chance to sample a culinary feast from the Meowscular Chef and his band of faithful palico assistants. You should always eat a meal before going out on a hunt — doing so will grant you a notable bonus to your max stamina and health, as well as a selection of attack and defence boosts and the chance at some powerful additional food buffs. It’s cheap, and makes a huge difference to your survivability.

If you want a quick and easy option, the Chef’s Choice will guarantee you the biggest health boost — but if you’re after something more specific, there are a wealth of dishes catered towards buffing specific stats. If you want to get even more fancy, you can craft a meal from scratch with the ingredients currently at your disposal. More will unlock as you progress the campaign, complete certain optional missions, and find rare materials out in the wild, so the canteen will only become more beneficial over time.

If you do forget to eat before heading out, don’t worry! In World, your Handler can cook you a meal at any of the campsites. If you get carted during a hunt, you’ll lose your current buffs, but can eat again if more than ten minutes have passed since your last meal. Otherwise, you’ll have to rely on any Nutrients, Steaks, Rations, and Max or Ancient Potions you have in stock to boost your health and stamina back up.

The environments of Monster Hunter World are lush, varied, and packed with goodies and opportunities for you to take advantage of during your hunts. First of all, you’ll come across plenty of small objects which you can load into your slinger. Simple objects like Stones and Redpits won’t deal much damage, but they can still be used to trigger environmental hazards like boulders and stalactites which can be dropped onto your foes.

Other slinger ammo has more specific utility, such as using puddle pods to knock mud off a Barroth, Brightmoss to stun flying monsters out of the sky, or Scatternuts to force Kula Ya-Ku to stumble and drop its rock. You can also craft items out of certain materials, such as Flash Pods to temporarily blind and ground airborne creatures and Dung Pods, which are great for forcing any interfering monsters to leave you alone while you’re fighting something else.

You can also use your slinger to latch on to the golden Wedge Beetles you’ll spot higher up, allowing you to quickly traverse certain areas or perform drop attacks onto monsters to try and mount them. Similarly, slopes and ledges can present fantastic mounting opportunities, as well as those mushroom-covered walls that you can run up. Mounting your enemies is a great way to open up a big damage opportunity, as completing a mount will allow you to deal some decent hits and knock the monster down for quite some time.

Hunting alone can be a great way to learn a new monsters attack patterns or make some quick money, but a big part of the joy of Monster Hunter is teaming up with other hunters. But if you want to have the best time when playing in a team, it’s important to be a considerate teammate! For starters, don’t take more than your fair share of the shared supply items provided at the start of a hunt unless you’re sure everyone else already has what they need.

When you’re actually fighting a monster, be mindful of your positioning and which attacks you’re using. Certain attacks can trip or knock back other players, so try to avoid using them in close proximity to your teammates! Take a look at the weapon types by everyone’s names and decide where you’re most useful — blunt weapons such as hammers and hunting horns should take priority for attacking the head as they can knock monsters out; slicing weapons with good reach such as longswords and greatswords should work on cutting off tails; while players with fast weapons such as the dual blades excel at attacking the creature’s legs and feet to try and trip it up.

Keep one eye on your teammates health and status if you can, so you can help them when they get into danger. If you see that someone has been inflicted with stun, paralysis, or sleep, you can run over and knock them out of it. Lifepowder is the easiest way to help out a fellow hunter when they’re in trouble — toss one in the air and everyone nearby gets healed — only a small amount, but often enough to keep you alive in a pinch. It’s easy to make, so don’t leave town without some! The Wide-Range armour skill will allow you to even more easily keep everyone in tip-top shape, if you want to focus more heavily on a supporting role.

Finally, if a teammate successfully mounts a monster — don’t flash it! Doing so will knock your teammate off their back and miss out on the opportunity for a big knockdown. Only use a flash if the mounting player actually asks for it, perhaps if they’re about to run out of stamina. Be a thoughtful teammate, and your fellow hunters will love you for it!

You’ll face off against many dangerous beasties in Monster Hunter World, so it’s important to prioritise staying alive above all else. After all, each faint cuts heavily into your mission rewards — and too many of them will cause the entire hunt to be a write-off. Obviously your best bet is to stay on the move, utilising the sprint and dodge rolls to steer clear of incoming attacks; remember that you can also hold sprint to move faster while using potions and other items. But when an especially big attack is coming in and you’re not sure how to avoid it, remember that the safest place to be is often on the ground.

While your weapon is sheathed, sprinting away from a monster and pressing the dodge button will cause your hunter to perform a “Superman dive” to prone. This is your most powerful evasive tool, as you won’t be hit during either the dive or the time you’re lying on the ground — even if the attack goes right through you! You’re also completely safe from damage when lying on the ground after being knocked down, and you can stay on the ground for longer than normal by simply not pressing any buttons if you think another big hit is incoming. So restrain yourself from the impulse to mash buttons after you get whacked!

When you first start out in World, you’ll need resources. The more you have, the more supplies you’ll be able to craft back in town, and more supplies means smoother hunts in the future. As you progress through the storyline, you’ll start to unlock several ways to gain additional resources passively over time, but it’s still well worth grabbing everything you run past while out on a hunt. Flowers, mushrooms, bugs — you name it, you’ll probably want it sooner or later.

High priority items to keep an eye out for from the get-go are green and blue herbs, honey, blue mushrooms, flashbugs, and bitterbugs; but anything you can get your hands on will come in handy eventually. Items with a check mark next to them in your crafting list will be automatically crafted when you pick up the required materials — you can turn this on or off for any items you want the game to make for you in the background. You can also manually craft items mid-hunt, if you need to.

It’s also well worth mining ore spots, gathering from bone piles, and collecting from resource spots such as unique mushroom colonies. The ores and bones are frequently used for weapon and armour crafting, while items gathered from resource spots will earn you a wealth of research points as well as having a chance to unlock new canteen ingredients. You should make extra effort to collect from any natural resource you spot that is sparkling, as it’ll either grant more resources than normal or offer a higher chance at rare items.

Don’t forget the supply box either! Be sure to check it at the start of every hunt; you don’t get to keep first-aid kits and rations after a hunt ends, but they’re effectively free potions and food so you should use those up before dipping into your own resources. You do, however, get to keep some other items that you’re given, including the bowgun ammo, so if you collect that each time you hunt you’ll be able to build up a stockpile in no time!

Wandering around Astera, browsing the blacksmith’s offerings, or hanging out with your friends in the Gathering Hub between missions is a lot of fun! But when it’s time to hunt, you don’t want to be spending ages fiddling about with your items and equipment setup. Thankfully, Monster Hunter World lets you save multiple loadouts for both your items and your equipment, so make the most of them! It’s a good idea to clear out any unnecessary items to make space to collect more resources, and you can restock your key supplies such as potions, antidotes, and traps all in just a couple of button presses.

Your preference may vary, but I like to have different item setups depending upon the type and power level of the monsters I’m about to go up against. It’s worth noting also that your current radial menu setup will save to the item loadout, so if you change that you’ll want to re-register it. Similarly, your equipment loadout will save any decorations you slot into your gear as well as any custom armour colours you may have applied — meaning it’s invaluable once you start to build out more complex builds later on.

It’s also worth remembering that you can go into the tent that’s in each campsite if you want to switch your equipment or items mid-mission. If you forget to bring something important with you, or decide that the weapon you currently have equipped isn’t working well for the hunt you’re on, you can fast-travel to camp and swap out in no time — especially so if you’re making good use of saved loadouts!

As you’re progressing through World’s campaign, you will naturally be drawn to the assigned missions where the newest stuff is. But you’ll pick up plenty of optional missions along the way, too — and while some of them might sound a little boring, many of them are well worth your time. In particular, any optional mission which has a speech bubble next to it will grant you some tangible reward, whether that’s a new piece of equipment, an additional canteen ingredient, improvements to your farm, or simply a hefty stack of research points.

Completing certain optional missions will sometimes unlock other optional missions as well, so ideally you should aim to complete them all eventually. In a similar vein, certain NPCs around Astera and out in the wilds may task you with “delivery requests” which require you to turn specific items in to the research team in Astera. These are also well worth taking the time to complete, as they’ll offer similar rewards to the optional missions. Don’t let the name put you off — they may be optional, but it certainly doesn’t mean they’re not worthwhile!

Monster Hunter World’s main story is split into two distinct chunks. For the first part of the game, you’ll be working your way through what is known as “low rank” missions — these are denoted by the blue stars. Low Rank is when you’ll be getting used to the game’s basic mechanics, meeting most of the monsters for the first time, and discovering which weapon types you enjoy the most. You may be tempted to spend a bunch of time grinding out fights and crafting tons of different gear pieces — but, trust me, don’t bother!

Once you reach the “High Rank” missions, which have orange stars, you’ll unlock the ability to craft new variants of all of the different armour sets, as well as a bunch of new ones going forwards. As soon as you hit this point, feel free to make anything that takes your fancy, as you’ll be able to upgrade it all the way into the end game. You’ll also unlock additional weapon tiers, although these do upgrade from the low-rank weapons. High Rank is where Monster Hunter World really hits its stride, and it’s where you’ll spend most of your time with the game.

So while you certainly shouldn’t rush through the early missions, bear in mind that the game has somewhat of a soft reset partway through and that’s when you’ll really want to start considering what gear you want to make going forwards.

Investigations can seem a little overwhelming at first, but they’re your ticket to getting the rarest material drops as well as making a ton of money. Investigations are randomly generated, and you’ll be given new ones from time to time when you pick up monster tracks, break parts off a monster, or successfully make a kill or capture. You’ll also get some from your Tailraiders on occasion. All the Investigations you’ve been given appear in a big list viewable at the research team in Astera. From here, you can tick the ones you’re actually interested in, and they’ll then show up in the Investigations menu at the quest board.

When viewing an Investigation, you’ll be able to see whether it’s Low-Rank or High-Rank (based on the star colour), as well as noting any special conditions. More difficult conditions, such as having fewer faints allowed, are denoted by an exclamation mark, while the green up arrows indicate a more generous restriction or an increased payout. Some investigations will also have special world conditions, such as an upsurge in the number of gathering spots.

Completing an Investigation not only nets you the standard end-of-mission goodies, but also grants several Special Rewards which can come in bronze, silver, and gold varieties. Bronze rewards are okay, but silver and gold Investigation rewards have a much higher chance to drop rare parts, making them one of the best ways to get your hands on the most elusive monster materials. If you’re looking to farm a complete monster set or are trying to track down specific parts, completing Investigations should usually be your number one priority.

And that’s all the tips for today! But one final piece of advice before I let you get out there — keep an eye on those loading screen hints! There are hundreds of different tips and I’ve learnt so much throughout my time just from reading them. They’ll also give you a heads-up when certain things are active, such as when the Argosy arrives in town. You’ll have to keep a close eye out if you’re on PC though, as those loading screens don’t hang around for nearly so long!

With all that said, it’s time to get out there and start hunting! If you found this guide helpful, a like or comment would be super appreciated, and feel free to leave any additional useful tips or advice you have down in the comments section below.

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